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en:rules:movement [2017/03/13 16:20] Dmitry Gulin |
en:rules:movement [2017/03/13 16:21] Dmitry Gulin |
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//More information on hex highlighting can be found here: Hex Highlights. // | //More information on hex highlighting can be found here: Hex Highlights. // | ||
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===== Zones of Control ===== | ===== Zones of Control ===== | ||
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Second, there is the concept of the Control Zone - you cannot move past the enemy. That is, the step that led to contact with the enemy, "eats" all the movement points of the unit. | Second, there is the concept of the Control Zone - you cannot move past the enemy. That is, the step that led to contact with the enemy, "eats" all the movement points of the unit. | ||
- | ===== Особые правила ===== | + | ===== Special Rules ===== |
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- | **Безатмосферные планеты.** На Илонии (спутник Цифеи) нет атмосферы и большинство летающих юнитов бесполезны (их даже нельзя выставить на карту). Исключение - юниты, использующие для полета антигравитацию - например, Хакер Аугментов. | + | |
- | **Движение сквозь лес (Forest Move)** - некоторые юниты легко движутся сквозь лес, и не замедляются при этом. | + | **Atmosphereless planets**. There is no atmosphere on Elonia (the Scifea's satellite) and most of the flying units are useless (they cannot even be deployed). An exception is units that use anti-gravity for flight, for example, Hacker Augment. |
- | **Игнорировать зону контроля (Ignore Zone of Control)** - некоторые юниты могут игнорировать зону контроля юнитов противника - и ”проскальзывать” мимо них. | + | **Forest Move** - some units easily move through the forest, and do not slow down. |
- | **Удар - отскок (Hit & Run)** - обычно юнит может либо вначале двигаться, а потом [[:ru:rules:attack|атаковать]], либо наоборот. Но если у него есть способность “Удар - отскок”, то он может двигаться и до и после атаки. | + | **Ignore Zone of Control** - some units can ignore the zone of control of enemy units - and "slip" past them. |
+ | **Hit & Run** - usually a unit can either move first, and then attack, or vice versa. But if it has the "Hit & Run" ability, then it can move both before and after the attack. | ||
===== Советы по Тактике ===== | ===== Советы по Тактике ===== | ||