Table of Contents
Special Abilities
Special abilities are what makes the unit unique, and adds new tactical capabilities.
Ward
A protective field that protects the owner from the first attack this turn. On the next turn the field turns off for recharging.
There is a special enhanced version of Ward field, which protects neighboring friendly units as well, and does not require time to recharge.
Protection
Protection decreases any incoming damage by 1. It cannot reduce damage to 0.
It's priceless for tanks and other units that are often attacked by enemies.
Support
This is the ability to provide fire support once per turn to a friendly unit attacked by enemy.
It does not work vs. Target Mark, area attacks, hacking and similar exotic actions.
There is an advanced version of this ability, allowing fire support twice per turn.
Counter Attack
This is the ability to respond to an enemy attack if the attacker is within firing range. It works once per turn.
There is an advanced version of this ability, allowing Counter Attacking twice per turn.
Indirect Fire
This ability allows fire over obstacles that block the line of sight.
Artillery is a typical unit with Indirect Fire ability.
Regeneration
Regeneration restores a fixed number of hit points per turn to its owner.
There is an advanced version of this ability that 'heals' all adjacent friendly units.
Infiltration
This ability allows you to freely move past enemy units, ignoring their Zone of Control.
Forest Move
This ability allows the ground unit to move through the forest without penalties.
Hit & Run
Usually a unit can either move first, and then attack, or vice versa. But if it has the 'Hit & Run' ability, then it can move both before and after the attack.
Scorpion aura
A heavy assault-engineering vehicle - Scorpion - increases the attack power of all adjacent friendly units.
Self destruct
The Self-propelled mine, self-destructs when attacking, damaging all enemies within a radius.
Taunt
This unit attracts special attention of the enemy. If an enemy unit can shoot at this unit, it cannot attack anyone else.
Unfortunately, this ability is ineffective vs. area attacks.
Особые действия
Target Mark
Target Mark is placed on enemy unit. Any incoming damage on the target is doubled.
Repair
This action restores some of the target's hit points.
Hack
Some Augments can hack the AI vehicles, capturing the units for a limited time. It does not affect heroes, other manned equipment, and the Augments themselves.