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en:rules:movement [2017/03/13 16:19] Dmitry Gulin |
en:rules:movement [2017/03/13 16:20] Dmitry Gulin |
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//More information on hex highlighting can be found here: Hex Highlights. // | //More information on hex highlighting can be found here: Hex Highlights. // | ||
- | ===== Зоны контроля ===== | ||
- | Юниты врага влияют на движение. | + | ===== Zones of Control ===== |
- | Во-первых, сквозь юнит врага проходить нельзя. | + | Enemy units affect the movement. |
- | Во-вторых, есть понятие Зоны контроля – нельзя ходить мимо врага. То есть шаг, приведший к контакту с врагом, “съедает” все очки движения юнита. | + | First, you cannot pass through an enemy unit. |
+ | |||
+ | Second, there is the concept of the Control Zone - you cannot move past the enemy. That is, the step that led to contact with the enemy, "eats" all the movement points of the unit. | ||
===== Особые правила ===== | ===== Особые правила ===== |