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en:rules:base [2017/03/10 12:05]
Dmitry Gulin
en:rules:base [2017/03/14 14:45] (current)
Dmitry Gulin
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-====== Base construction ​======+====== Base Construction ​======
  
 The player expands his underground Base wide and deep - digging new rooms and extending the lift shaft. The deeper you go - the more it costs both in credits and time. The player expands his underground Base wide and deep - digging new rooms and extending the lift shaft. The deeper you go - the more it costs both in credits and time.
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 When an empty room is ready the player can build there something useful - for example a factory or a hangar. The construction will take both resources and time. When an empty room is ready the player can build there something useful - for example a factory or a hangar. The construction will take both resources and time.
  
-Many rooms require blueprints that are acquired in missions. The blueprints and resources are also required for room upgrades.+Many rooms require ​[[:​en:​rules:​blueprints|blueprints]] ​that are acquired in missions. The blueprints and resources are also required for room upgrades.
  
 ===== Some Important Rooms ===== ===== Some Important Rooms =====
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