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Hex highlights

Whenever a player selects a unit the hexes are highlighted on the map. It is very informative - if you know where to look at.


  1. Green hexes - where the unit can move this turn.
  2. Red dots - where the unit can shoot.
  3. Red hex mark - the targets the unit can shoot from current position.
  4. Small red rings - where the unit can shoot after it moves closer.
  5. Dash-lined hex - the targets the unit can shoot after it moves closer.
  6. Grey hexes - impassable terrain (for this unit).

Hex highlights when enemy unit selected

The same trick works on enemy units too. This allows predicting enemy actions.


Dark-green hexes - where the enemy unit can move.

Red dots, rings and hexes - possible attack zone.