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en:rules:base [2017/03/10 09:57]
Dmitry Gulin
en:rules:base [2017/03/14 12:45]
Dmitry Gulin
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-FIXME **This page is not fully translated, yet. Please help completing the translation.** \\ +====== Base Construction ​======
-//(remove this paragraph once the translation is finished)//​ +
-====== Base construction ​======+
  
 The player expands his underground Base wide and deep - digging new rooms and extending the lift shaft. The deeper you go - the more it costs both in credits and time. The player expands his underground Base wide and deep - digging new rooms and extending the lift shaft. The deeper you go - the more it costs both in credits and time.
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 When an empty room is ready the player can build there something useful - for example a factory or a hangar. The construction will take both resources and time. When an empty room is ready the player can build there something useful - for example a factory or a hangar. The construction will take both resources and time.
  
-Many rooms require blueprints that are acquired in missions. The blueprints and resources are also required for room upgrades.+Many rooms require ​[[:​en:​rules:​blueprints|blueprints]] ​that are acquired in missions. The blueprints and resources are also required for room upgrades.
  
 ===== Some Important Rooms ===== ===== Some Important Rooms =====
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 {{:​ru:​rules:​hangar_and_storage.png?​nolink&​300}} {{:​ru:​rules:​hangar_and_storage.png?​nolink&​300}}
  
-**Плавильни** и **урановые заводы** производят металл и уранДля работы этих комнат требуется захватить на стратегической карте соответствующие месторождения.+**Foundries** and **Uranium Factories** - produce metal and uraniumYou will need to take control of resource locations on global map to build these facilities.
  
 {{:​ru:​rules:​foundry_and_uranium.png?​nolink&​300}} {{:​ru:​rules:​foundry_and_uranium.png?​nolink&​300}}
  
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