====== Hex Highlights ====== Whenever a player selects a unit the hexes are highlighted on the map. It is very informative - if you know where to look at. {{:ru:rules:выделение_хексов.jpg?nolink&600}} - Green hexes - where the unit can [[:en:rules:movement|move]] this turn. - Red dots - where the unit can [[:en:rules:attack|shoot]]. - Red hex mark - the targets the unit can shoot from current position. - Small red rings - where the unit can shoot after it moves closer. - Dash-lined hex - the targets the unit can shoot after it moves closer. - Grey hexes - impassable terrain (for this unit). ===== Hex highlights when enemy unit selected ===== The same trick works on enemy units too. This allows predicting enemy actions. {{:ru:rules:выделение_хексов_-_враг.jpg?nolink&400}} Dark-green hexes - where the enemy unit can move. Red dots, rings and hexes - possible attack zone.